I am the lead character modeller and asset designer on Euro Racer the first racing game in the series by Alpha Pug. Tasked with 3D modelling and texturing characters, vehicles alongside general assets for the game. The second job role is to ensure that the level is aesthetically pleasing in terms of its assets and levels design.
We are making the game Euro Racer. A game where the drivers and from different countries around Europe who have been given a comic spin to them. This will be a racing game with the main selling points being the accessibility of the game. We will be making the game with Eye tracking and with the ability of changing textures and colours for people with colour blindness and methods of communicating elements for people who are hard of hearing.