Alice Perkins

Alice Perkins

Computer Games Design

Research Students
Researcher
Andrew Woolhead

Andrew Woolhead

Computer Games Design

Research Students
Researcher
Ben Freeman

Ben Freeman

Computer Games Design

The Ghost Hosts
3D Modeller, Gameplay Designer
Chloe Bostock

Chloe Bostock

Computer Games Design

Lore Pow
Level Designer, Project Manager
Chris Deere

Chris Deere

Computer Games Programming

Magic
Lead Programmer
Connor Bass-Twitchell

Connor Bass-Twitchell

Computer Games Design

Magic
2D Artist, Animator, Level Designer
Dan Latchford

Dan Latchford

Computer Games Design

Broadside Collective
3D Modeller, Assistant Manager, QA Tester
Declan Breakwell

Declan Breakwell

Computer Games Design

OakBound
3D Modeller, Concept Artist, Level Designer
Ioana Gheordunescu

Ioana Gheordunescu

Computer Games Design

Tiara
2D Artist, Level Designer, UI Developer
Jack Harper

Jack Harper

Computer Games Design

Myriad Games
3D Modeller
Jake Ivany

Jake Ivany

Computer Games Design

Lore Pow
3D Modeller, Level Designer
James Barrett

James Barrett

Computer Games Design

Retro Gecko
Level Designer, Technical Artist
James Griffiths

James Griffiths

Computer Games Design

The Ghost Hosts
Lead Designer, Level Designer
Joe England

Joe England

Computer Games Design

Broadside Collective
3D Modeller, Sound Designer
Josh Rogers

Josh Rogers

Computer Games Design

Heroic Studios
UI Developer, Video Editor
Luke Pedder

Luke Pedder

Computer Games Design

Manipulus
3D Modeller, Animator
Matt Kinsville

Matt Kinsville

Computer Games Design

Broadside Collective
3D Modeller, Media Manager
Matthew Leeper

Matthew Leeper

Digital Media & Web Technologies

Tiara
Programmer
Max Grosvenor-Hayes

Max Grosvenor-Hayes

Computer Games Design

Myriad Games
3D Modeller, Animator
Michaela Sperrin

Michaela Sperrin

Computer Games Design

Myriad Games
Level Designer
Richard Crowder

Richard Crowder

Computer Games Design

W.O.I.
Level Designer, Project Manager
Ryan Pedder

Ryan Pedder

Computer Games Design

Manipulus
3D Modeller, Animator, Lead Designer
Samuel Lord

Samuel Lord

Computer Games Design

Research Students
Animator, Designer, Researcher, Technical Artist
Stephen Newman

Stephen Newman

Computer Games Design

Broadside Collective
Level Designer, Project Manager, VR Interactions
Wesley de Beer

Wesley de Beer

Computer Games Design

Broadside Collective
3D Modeller, Environment Artist
Zak Iles

Zak Iles

Computer Games Design

Bad Manner Games
Concept Artist, Level Designer, Marketing