Abbas Khan

Abbas Khan

Computer Games Programming

Manipulus
Lead Programmer, Project Manager
Alice Perkins

Alice Perkins

Computer Games Design

Research Students
Researcher
Ashley Cheema

Ashley Cheema

Computer Games Programming

Retro Gecko
Lead Programmer, Project Manager
Ashley Wong

Ashley Wong

Computer Games Design

Tiara
3D Modeller, Texture Artist
Callum Haines

Callum Haines

Computer Games Programming

OakBound
Programmer
Carl Green

Carl Green

Computer Games Design

Research Students
Lead Researcher
Chris Deere

Chris Deere

Computer Games Programming

Magic
Lead Programmer
Connor Bass-Twitchell

Connor Bass-Twitchell

Computer Games Design

Magic
2D Artist, Animator, Level Designer
Ian Hudson

Ian Hudson

Computer Games Programming

Retro Gecko
Programmer
Jake Ivany

Jake Ivany

Computer Games Design

Lore Pow
3D Modeller, Level Designer
Karya Sipahi

Karya Sipahi

Computer Games Programming

OakBound
Programmer, Project Manager
Kyle Tugwell

Kyle Tugwell

Computer Games Design

2D Artist, 3D Modeller, Brand Continuity, Designer, Marketing, Project Manager, Researcher, Web Designer
Luke Pedder

Luke Pedder

Computer Games Design

Manipulus
3D Modeller, Animator
Max Grosvenor-Hayes

Max Grosvenor-Hayes

Computer Games Design

Myriad Games
3D Modeller, Animator
Nick Wiltshire

Nick Wiltshire

Computer Games Design

Lore Pow
Lead Designer
Pawel Granda

Pawel Granda

Computer Games Programming

The Ghost Hosts
Lead Programmer
Ryan Pedder

Ryan Pedder

Computer Games Design

Manipulus
3D Modeller, Animator, Lead Designer
Stephen Newman

Stephen Newman

Computer Games Design

Broadside Collective
Level Designer, Project Manager, VR Interactions
Wesley de Beer

Wesley de Beer

Computer Games Design

Broadside Collective
3D Modeller, Environment Artist