Kyle Tugwell

Working from media to games, I have always been enthusiastic about the role I have been placed into within my own project or a team. Through my journey in games, I have become increasingly proficient in 3D Assets, Mobile Application Development and I am currently venturing into the world of a Technical Artist – notably shaders and particle systems. 

I am currently on a year long placement within the University of Gloucestershire as a Computing Technician and have been given the excellent opportunity to brand, plan and execute the COMX 2019 event. Through my placement I have improved my problem solving, communication and planning skills and I am keen to use these to create unique game and visualization concepts during my final year and future career.