I am currently in my third year of Game Design, and the most enjoyable part of my coarse is animation. I enjoy creating lifelike movements and great combat scenes.
Feretrum is a open-world 3D puzzle game with strong story elements. The player takes control of a spaceman who has woken up on a planet with no recollection of him being there. The player has to explore the map by completing puzzles and when one is completed, the character gains a memory from that specific area.